So back in July, I got the Switch version of Collar x Malice. Usually when it comes to otome games, I prefer playing ones like Neo-Romance games, Tokimeki Memorial Girl’s Side games, Hoshizora No Comic Garden, or Otometeki Koi Kakumei Love Revo!!. Otome games that are more of a video game than a visual novel.
I really haven’t played any Otomate games outside of Amnesia, Hakuouki, and what ever ones NTT Solmare Corps. released as mobile apps/on Story Jar. That is because I usually suck at playing otome visual novels.
It took me forever to get through Amnesia without a guide. I believe Kent’s route is the only route I got the good ending without a guide. I got the bad CG ending for Toma on my first playthrough. I kept getting killed on Ikki’s route and I just used a guide to get through Shin’s route because I was too pissed off at the game at that point. I don’t even think I played Ukyo’s route and decided to read a summary of it instead.
The version of Hakuouki I played was the PS3 version, even though I do have the fancy re-release version on my PC. I just never played the PC version as I haven’t ever gotten around to it. The only time I played Hakuouki all of the way through, I remember getting the bad “you end up with no one” ending. I think I tried playing it a second time and still got the crappy ending, so I gave up on even playing it.
I enjoy playing otome games blind because I like to be surprised with the outcome.
So like I said earlier, I picked up Collar x Malice in early July. I never played it when it originally was released on the Vita as I never owned a Vita. My opinion of it is that it has a similar suspense that Amnesia has, except I found Collar x Malice a hell of a lot easier to guess which choices will take you to a bad ending. That’s partially due to the ‘pick your answer’ menu is different depending on if it’s story related, instant death ending, or true ending related.